'CGI Production For Video, Film, And Games' is written for filmmakers, game developers, multimedia producers, and students interested in mastering the techniques of computer animation production from inspiration to final distribution.
Following the steps of an actual broadcast quality CGI production, the book takes the reader through the entire process of creating their own animated production. Using popular, off-the-shelf 3D tools and techniques from Maya 3ds max, and LightWave, readers learn about story writing, scripting, budgeting and project management, character design, sound design, distribution, and tips on porting the production assets to a game system. In addition, it covers cutting-edge technologies related to digital editing and composting effects, and helps prepare readers to work effectively in the field. This is the one book aspiring and independent filmmakers and game developers need to master animated production.