Dimensions
187 x 228 x 15mm
Includes CD-ROM.
A perfect and direct starting point for a beginner game texture artist. This book is also an excellent reference for intermediate artists, or for those that want to further their digital art skills. It is an idea book to help spark new ideas for experienced game artists and to learn about game character skin creation like those eerie, sinister, and ominous textures seen in great video games such as Quake, Unreal, Half-Life, and Return to Castle Wolfenstein.
The book features a plethora of dynamic, full colour, step-by-step texturing tutorials that reflect the nature of those games and more. The ultimate hands-on guide to creating totally cool game textures that directly reflect the nature of many recently released video games.