Digital Games as History by Adam Chapman


ISBN
9781138597822
Published
Binding
Paperback
Dimensions
152 x 229mm

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.
Father's Day Catalogue 2025 x Book Frenxy
90.09
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