Dimensions
226 x 178 x 13mm
A guide for web designers and developers who want to design iOS applications to Apple standards.
* Outlines the entire iOS design workflow.
* This is the first iOS App book that approaches the topic from a design rather than programming perspective.
* Examples for those with basic objective-c background but no design experience.
This highly visual book starts with the visual-thinking designer in mind. Rather than using HTML5/CSS/Javascript for app interaction and control, it will teach both designers and developers how to design and implement interfaces on native frameworks of the iPhone, iPad, and iPod Touch. Because iPhone development is so young, right now apps are typically designed, developed and deployed by a single person (or very small development team.) The designers are the developers and vice versa. This book will leverage this distinction by teaching designers how to design on top of native iOS metaphors, tools and UI, while teaching native developers appropriate application design and asset preparation. Designers need to know how native tools work, and developers need to learn how to take advantage of native controls like animations and custom user interfaces