Game Engine Gems Volume One by Eric Lengyel


ISBN
9780763778880
Published
Released
01 / 09 / 2010
Binding
Other
Pages
362

Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each gem presents a previously unpublished technique related to game engines and real- time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross- platform considerations. A CD-ROM containing all the source codes and demos accompanies the book.
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