Dimensions
179 x 231 x 42mm
The definitive, start-to-finish guide to creating super-charged Xbox 360 games with Microsoft's XNA Game Studio 3.0
* Covers the entire XNA 3.0 platform, including networking, Zune, and Xbox LIVE Community Games - a new capability that's attracting thousands of new game developers.
* Explains every line of code in detail.
* Covers both 3D and 2D programming, unlike many competitive books.
* Builds on a highly successful previous edition with eight new chapters, plus major updates throughout.
Microsoft XNA Game Studio 3.0 Unleashed is the most practical and thorough guide to game development with Microsoft's powerful new XNA Game Studio 3.0 and the XNA framework. XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Readers will walk through the entire process of game development, including installing XNA, creating 3D objects, handling input, managing the content pipeline, creating both 2D and 3D games, optimizing game performance, and much more. The book contains sophisticated coverage of using XNA's high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence. A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it salable. This edition contains eight new chapters, including all-new sections on creating networked games and programming games to run on the Zune handheld. A third new section will be especially valuable to thousands of game developers: it walks through preparing and submitting games to Xbox LIVE, where accepted titles will reach an audience of millions of gamers worldwide.