Contains extensive checklists and workshopping/thought exercises for game designers designed to develop a project's sexual content in an organic and integrated way from pre-production onwards.
Helps writers and narrative designers properly ground sexual content in the larger game narrative and in the context of character relationships, story theme, etc.
Provides animators, environmental designers, and cinematics directors with detailed information about their options for creating compelling sex scenes and sexual game content, and what each choice (e.g. lighting, framing, etc) can imply to the player.
Offers in-depth analysis of existing sex scenes and sexual content in mainstream and indie games, focusing on specific details and their larger effects.