The time of Ruin has come. The meaning of the Prophecy is becoming clear at last: if Ruin cannot be stopped, all of memory will transform into nightmare.In the tunnels of the Underland, a place of phantoms, monsters, and creatures of god-like power, Aranfal and Brandione are drawn into the game to end all games – a desperate search for the very first memory – while Canning and Drayn grapple with both ancient adversaries and their own abilities.Hunting for a way to destroy Ruin, Brightling journeys into the heart of the Machinery. As she descends, though, she discovers that Ruin is already more powerful than anyone could have imagined.The future – and the past – of the Overland will be reshaped as Gerrard Cowan's mesmerizing epic of power, magic, and memory reaches its finale.