A Reference for the Rest of Us.
Beginner Level Users.
Includes CD-ROM.
With a simple trip through DirectX, you can make that game you've always dreamed of. This book is a gentle, light-hearted but very enabling introduction for those who don't want to wade through 600 pages of high level reading to get up and running. The book covers programming for Windows, multimedia, DirectX and its major sub-components, game programming techniques, basic 3D graphics, and even marketing techniques. The CD included with the book contains a C++ compiler, DirectX SDK, PaintShop Pro 4, Caligari trueSpace, various software games, and more.